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Showing projects tagged as Graphics
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bgfx
9.4 9.3 L1 C++Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. -
OpenMVG (open Multiple View Geometry)
8.6 6.6 C++open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion. -
magnum
8.1 9.6 L2 C++Lightweight and modular C++11 graphics middleware for games and data visualization -
Atomic Game Engine
7.7 0.0 L4 C++The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript -
DirectXTK
7.4 7.6 C++The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++ -
Horde3D
6.5 1.3 L1 C++Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible. -
Irrlicht
4.5 0.0 L1 C++An automatically updated mirror of the Irrlicht SVN repository on sourceforge -
Partio
4.4 5.4 CC++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio -
Visualization Library
3.8 0.0 L1 C++Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X. -
AVIR
3.7 5.5 C++High-quality pro HDR image resizing / scaling C++ library, including a very fast, precise, SIMD Lanczos resizer (header-only C++) -
Wolf Engine
3.2 7.1 C++DISCONTINUED. The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing -
SAIL
3.2 9.5 CThe missing small and fast image decoding library for humans (not for machines) ⛵ https://sail.software -
FLOP
1.8 0.0 C++FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.