FCL v0.5.0 Release Notes

Release Date: 2016-07-20 // almost 8 years ago
    • ➕ Added safe-guards to allow octree headers only if octomap enabled: #136
    • ➕ Added CMake option to disable octomap in build: #135
    • ➕ Added automatic coverage test reporting: #125, #98
    • ➕ Added CMake exported targets: #116
    • 🛠 Fixed API to support Octomap 1.8: #129, #126
    • 🛠 Fixed continuousCollisionNaive() wasn't resetting the returned result when no collision: #123
    • 🛠 Fixed uninitialized tf in TranslationMotion: #121
    • 🛠 Fixed fcl.pc populated incorrect installation paths: #118
    • 🛠 Fixed octree vs mesh CollisionResult now returns triangle id: #114
    • 🛠 Fixed minor typo: #113
    • 🛠 Fixed fallback finding of libccd: #112
    • 🛠 Fixed a nasty bug in propagate propagateBVHFrontListCollisionRecurse(): #110
    • Fixed test_fcl_math failures on Windows 64 bit due to non-portable use of long: #108, #107
    • 🛠 Fixed compilation in Visual Studio 2015, and suppressed some warnings: #99
    • 🛠 Fixed build when libccd package config not found: #94
    • Removing dependency on boost: #108, #105, #104, #103