All Versions
9
Latest Version
Avg Release Cycle
310 days
Latest Release
1853 days ago
Changelog History
Changelog History
-
v0.6.1 Changes
February 26, 2020🚀 This release represents some minor bug fixes in build and execution that were discovered on the heels of the release of 0.6.0.
👀 For the full details, see CHANGELOG.md
-
v0.6.0 Changes
February 10, 2020The change from 0.5.0 to 0.6.0 is huge. It includes:
- Dependency on Eigen and templatized computation scalar
- Reorganization of code
- ✅ Increase in tests on narrowphase calculations to improve the quality of calculations
- and more...
For full details, view the
CHANGELOG.md
. -
v0.6.0.RC
June 28, 2019 -
v0.5.0 Changes
July 20, 2016- âž• Added safe-guards to allow octree headers only if octomap enabled: #136
- âž• Added CMake option to disable octomap in build: #135
- âž• Added automatic coverage test reporting: #125, #98
- âž• Added CMake exported targets: #116
- 🛠Fixed API to support Octomap 1.8: #129, #126
- 🛠Fixed continuousCollisionNaive() wasn't resetting the returned result when no collision: #123
- 🛠Fixed uninitialized tf in TranslationMotion: #121
- 🛠Fixed fcl.pc populated incorrect installation paths: #118
- 🛠Fixed octree vs mesh CollisionResult now returns triangle id: #114
- 🛠Fixed minor typo: #113
- 🛠Fixed fallback finding of libccd: #112
- 🛠Fixed a nasty bug in propagate propagateBVHFrontListCollisionRecurse(): #110
- Fixed test_fcl_math failures on Windows 64 bit due to non-portable use of long: #108, #107
- 🛠Fixed compilation in Visual Studio 2015, and suppressed some warnings: #99
- 🛠Fixed build when libccd package config not found: #94
- Removing dependency on boost: #108, #105, #104, #103
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v0.4.1
August 11, 2016 -
v0.4.0
January 16, 2016 -
v0.3.4 Changes
July 21, 2017 -
v0.3.3 Changes
July 22, 2016 -
v0.3.2
October 28, 2014