All Versions
9
Latest Version
Avg Release Cycle
310 days
Latest Release
1312 days ago
Changelog History
Changelog History
-
v0.6.1 Changes
February 26, 2020๐ This release represents some minor bug fixes in build and execution that were discovered on the heels of the release of 0.6.0.
๐ For the full details, see CHANGELOG.md
-
v0.6.0 Changes
February 10, 2020The change from 0.5.0 to 0.6.0 is huge. It includes:
- Dependency on Eigen and templatized computation scalar
- Reorganization of code
- โ Increase in tests on narrowphase calculations to improve the quality of calculations
- and more...
For full details, view the
CHANGELOG.md
. -
v0.6.0.RC
June 28, 2019 -
v0.5.0 Changes
July 20, 2016- โ Added safe-guards to allow octree headers only if octomap enabled: #136
- โ Added CMake option to disable octomap in build: #135
- โ Added automatic coverage test reporting: #125, #98
- โ Added CMake exported targets: #116
- ๐ Fixed API to support Octomap 1.8: #129, #126
- ๐ Fixed continuousCollisionNaive() wasn't resetting the returned result when no collision: #123
- ๐ Fixed uninitialized tf in TranslationMotion: #121
- ๐ Fixed fcl.pc populated incorrect installation paths: #118
- ๐ Fixed octree vs mesh CollisionResult now returns triangle id: #114
- ๐ Fixed minor typo: #113
- ๐ Fixed fallback finding of libccd: #112
- ๐ Fixed a nasty bug in propagate propagateBVHFrontListCollisionRecurse(): #110
- Fixed test_fcl_math failures on Windows 64 bit due to non-portable use of long: #108, #107
- ๐ Fixed compilation in Visual Studio 2015, and suppressed some warnings: #99
- ๐ Fixed build when libccd package config not found: #94
- Removing dependency on boost: #108, #105, #104, #103
-
v0.4.1
August 11, 2016 -
v0.4.0
January 16, 2016 -
v0.3.4 Changes
July 21, 2017 -
v0.3.3 Changes
July 22, 2016 -
v0.3.2
October 28, 2014