IrrlichtBAW v0.3.0-epsilon1 Release Notes
Release Date: 2020-06-10 // almost 4 years ago-
🚀 Over 1000 commits have been added since the last release, API has changed significantly and powerful features were added:
- Full access to all Vulkan GLSL input/output types
- Compute Shaders without raw-OpenGL hacks
- SPIR-V shader ingestion
- Shader Compiler and Processor
- C++ templated image filters
- Virtual Texturing