flixel v3.3.9 Release Notes

Release Date: 2015-06-30 // almost 9 years ago
    • ๐Ÿ— HTML5 builds no longer default to using openfl-bitfive over OpenFL's backend
    • FlxTilemap:
      • fixed a collision bug near the edge of the tilemap (#1546)
      • fixed loadMap() with trailing whitespace in CSV files (#1550)
    • ๐Ÿ›  FlxTextField: fixed a crash when calling the constructor with Text == null
    • โšก๏ธ FlxGamepadManager: fixed lastActive only updating when a new gamepad connects
    • 0๏ธโƒฃ FlxText: fixed the default font not working on Android due to an OpenFL bug (#1399)
    • FlxVector:
      • fixed behaviour of set_length() for (0, 0) vectors (#1144)
      • fixed subtractNew() (#1231)
    • FlxTimer: timers with a time of 0 can now be started
    • ๐Ÿšฆ FlxSignal: fixed addOnce() not working on neko (#1223)
    • ๐Ÿ›  FlxSave: fixed data still having the deleted properties after erase() (#1302)
    • ๐Ÿ›  FlxPool: fixed a bug with point / rect pooling that could lead to them being recycled when they shouldn't be