All Versions
Latest Version
Avg Release Cycle
104 days
Latest Release
194 days ago

Changelog History
Page 6

  • v1.06 Changes

    July 14, 2012
    • โž• Added FlxKongregate plugin (flash only). Thanks to goldengrave for porting this class.
    • ๐Ÿ›  Fixed bug with FlxButton's makeGraphic() crashing on cpp and neko targets.
    • ๐Ÿ›  Fixed bug with VarTween and MultiVarTween on Haxe 2.10
    • ๐Ÿ›  Fixed bug when FlxGroup's tweens weren't updated
    • โž• Added new logo. Huge thanks to Impaler!!!
    • โž• Added StarfieldFX class from FlixelPowerTools.
  • v1.05 Changes

    July 06, 2012
    • ๐Ÿ›  Fixed bug with animation callback for FlxSprite on cpp target
    • Ported FlxButtonPlus class from FlixelPowerTools
    • ๐Ÿ›  Fixed Android sound issue. Thanks to Adrian K. (@goshki) for testing
    • โž• Added FlxSkewedSprite class (see skewedSprite example on github repo). This class isn't optimized for flash target
    • โž• Added loadFrom() method for FlxSprite. So you can easily copy graphics from one FlxSprite to another. This is especially useful for cpp target. Thanks to Phoenity for this idea
    • ๐ŸŽ‰ Initial support for Haxe 2.10
    • โž• Added basic support for multitouch (see FlxG.touchManager and multitouch example on github repo). Flash version requires Flash Player 10.1 now.
    • Compile fix for FlxPreloader on mac platform. Thanks to Talii for it.
    • โ†” Integrated tweening system from HaxePunk (Thank you, Matt Tuttle). All FlxBasic's subclasses have this functionality now. See addTween(), removeTween(), clearTweens() methods of FlxBasic instances and 'org.flixel.tweens' package.
    • โž• Added basic support for Joystick input (See FlxG.joystickManager and org.flixel.system.input.Joystick and org.flixel.system.input.JoystickManager classes for details). I need someone to test it.
  • v1.04 Changes

    June 09, 2012
    • ๐Ÿ›  Fixed bug with FlxCamera's color property on cpp target. Sorry for it
  • v1.03 Changes

    June 08, 2012
    • โšก๏ธ Updated rendering system for cpp target so it uses 2d tile transformations now (which means non-uniform scaling is working now)
    • FlxBitmapTextField's background property is working on cpp target now
    • ๐Ÿ”Œ Replaced FlxDictionary with ObjectHash (for FlxControlHandler plugin)
    • โž• Added BTNTileMap class (which can be found in org.flixel.addons package) from
    • โž• Added ZoomCamera class (also in org.flixel.addons package) from
    • Made a little optimization for FlxSprite's onScreen() method for cpp target (not using Math.sqrt() now)
    • โž• Added width and height getters/setters for FlxCamera on flash target
    • Made small optimizations in rendering for cpp target (the way it pushes and splices draw data)
    • ๐Ÿ›  Fixed pixelPerfectPointCheck() method from FlxCollision plugin
    • ๐Ÿ”Œ Made pixelPerfectCheck() method from FlxCollision plugin work on flash only. It's always returns false on other targets. Sorry:(
    • ๐Ÿ›  Fixed FlxCamera's bug with changing it's size (width, height and zoom)
  • v1.02 Changes

    May 19, 2012
    • Ported FlxBar class
    • โž• Added FlxBitmapTextField class (background property isn't working on cpp for now)
    • โž• Added PxButton class which uses FlxBitmapTextField for text rendering
    • Replaced Dynamic with appropriate types (where it was possible)
    • ๐Ÿ‘Œ Improvements in FlxQuadTree and FlxObject (less garbage)
    • ๐Ÿ”„ Changed TileSheet creation process to insert gaps between frames. This should solve 'pixel bleeding' problem
  • v1.01 Changes

    April 29, 2012
    • Finally ported FlxPreloader class
    • ๐Ÿ›  Fixed issue with FlxTextField class when it wasn't affected by fade() and flash() effects (on cpp and neko targets)
    • ๐Ÿ‘Œ Improvements in memory consumption for FlxTileBlock and FlxBitmapFont classes
    • โšก๏ธ Updated lib to work with haxe 2.09
    • Ported FlxGridOverlay from Flixel-Power-Tools
  • v1.00 Changes

    • ๐ŸŽ‰ Initial haxelib release