All Versions
54
Latest Version
Avg Release Cycle
84 days
Latest Release
232 days ago

Changelog History
Page 1

  • v4.8.1

    July 16, 2020
    • ๐Ÿ‘Œ improved rendering performance on low-end devices
  • v4.8.0

    July 02, 2020

    ๐Ÿ†• New features:

    • 0๏ธโƒฃ FlxSplash: added muted (defaults to true on HTML5)
    • FlxBaseKeyList: added NONE (#2253)
    • ๐Ÿš€ FlxKeyManager: added released (#2253)
    • FlxGamepad:
      • added Switch Pro controller mappings (#2254)
      • added getInputLabel() (#2254)
    • ๐Ÿšš FlxText: added support for removing partial ranges in removeFormat() (#2256)

    ๐Ÿ›  Bugfixes:

    • ๐Ÿ›  FlxGamepad: fixed pressed not being true during the first justPressed frame (#2253)
    • ๐Ÿ›  FlxKeyManager: fixed anyPressed([ANY]) not working (#2253)

    ๐Ÿ”„ Changes and improvements:

    • ๐Ÿ›  Fixed Std.is() deprecation warnings with Haxe 4.2
  • v4.7.0

    April 12, 2020

    ๐Ÿ†• New features:

    • ๐Ÿ‘ FlxGroup: added support for specifying cameras (#2232)

    ๐Ÿ›  Bugfixes:

    • ๐Ÿ›  FlxButton: fixed mouseButtons handling (#2246)
    • FlxTilemap: handle negative tile indices for all load methods, not just CSV (#2250)
    • ๐Ÿ›  FlxVirtualPad: fixed graphic not showing up on HTML5
    • ๐Ÿ›  OUYAID: fixed button mappings (#2234)

    ๐Ÿ”„ Changes and improvements:

    • FlxAnimation: changed frameRate to a Float (#2252)
  • v4.6.3

    August 21, 2019
    • Compatibility with Haxe 4.0.0-rc.3
    • ๐Ÿ‘ FlxAssetPaths: added support for custom renaming (#2227)
  • v4.6.2

    June 19, 2019
    • ๐Ÿ›  FlxGraphicsShader: fixed crashes on some old iOS devices (#2219)
    • FlxG.android:
      • fixed preventDefaultKeys handling with OpenFL 8+ (#2218)
      • fixed the key codes for FlxAndroidKey.BACK and MENU with OpenFL 8+ (#2218)
  • v4.6.1

    April 02, 2019

    ๐Ÿ›  Bugfixes:

    • FlxDebugger:
      • disabled mouse input when the debugger interaction tool is active (#2209)
      • clear the transform tool target on state switches
    • ๐Ÿ›  FlxBasePreloader: fixed a crash on the HashLink target
  • v4.6.0

    February 04, 2019

    Dependencies:

    • Compatibility with Haxe 4.0.0-rc.1

    ๐Ÿ†• New features:

    • โž• Added a new FlxAction API / flixel.input.actions (#1805)
    • FlxGamepadManager: added deviceConnected and deviceDisconnected (#1805)
    • ๐Ÿ‘ FlxBitmapText: added clipRect support (#2171)
    • FlxTilemap: added 47 tile autotiling (#2184)
    • ๐Ÿšฆ FlxG.signals:
      • added preGameStart (#2188)
      • added postStateSwitch (#2207)
    • ๐Ÿ‘ FlxSave: added support for local storage paths (#2202)
    • ๐Ÿ‘ FlxVector: added weak() support and turned it into an abstract (#2191)
    • โž• Added blend mode support for drawQuads() rendering with OpenFL 8.8.0+ (#2199)

    ๐Ÿ›  Bugfixes:

    • ๐Ÿ›  FlxFilterFrames: fixed previous offset being ignored in applyToSprite() (#2176)
    • ๐Ÿšš FlxBitmapFont: fixed background only being removed on Flash in fromXNA() (#2187)
    • ๐Ÿ›  Fixed drawQuads() rendering issues if there are color offsets, but no multipliers (#2195)
    • ๐Ÿ›  Fixed FlxSubState not being updated in the frame it is entered (#2204)
    • โšก๏ธ FlxText: fixed frame size not always being correct when updateHitbox() is called (#2205)
  • v4.5.1

    September 07, 2018
    • ๐Ÿ›  Fixed compatibility with OpenFL 8.5.0
    • ๐Ÿ›  FlxSoundGroup: fixed add() adding sounds twice
  • v4.5.0

    August 10, 2018

    Dependencies:

    • โž• Added support for Lime 7

    ๐Ÿ†• New features:

    • FlxTween:
      • added support for tweening sub-properties like "scale.x" with tween() (#2152)
      • added a FlxTweenType enum abstract and deprecated the constants in FlxTween
    • FlxSpriteGroup: added directAlpha (#2157)
    • FlxDebugger: added a transform interaction tool (#2159)

    ๐Ÿ›  Bugfixes:

    • ๐Ÿ›  FlxBitmapText: fixed clipping issues with text using borders (#2151)
    • ๐Ÿ›  FlxAssetPaths: fixed variables with invalid Haxe identifiers being generated (#1796)
    • ๐Ÿ›  FlxSpriteUtil: fixed spaceFromBounds in space() not being respected (#1963)
    • ๐Ÿ›  FlxSpriteGroup: fixed sprites not showing up again after setting alpha to 0 (#1353)

    ๐Ÿ”„ Changes and improvements:

    • FlxSpriteUtil: added an argument allowing to use a positioning function in space() (#2154)
    • ๐Ÿ‘ FlxG.accelerometer: enabled accelerometer support on HTML5
  • v4.4.2

    June 12, 2018
    • ๐Ÿ›  Fixed compatibility with Haxe 4.0.0-preview.4