flixel v3.3.5 Release Notes

Release Date: 2014-07-16 // almost 10 years ago
    • FlxTilemap:
      • fixed pixelPerfectRender not being respected with FLX_RENDER_TILE
      • fixed a crash when trying to create a single-column tilemap
    • 0๏ธโƒฃ FlxCamera: fixed defaultCameras not being reset on state switches
    • ๐Ÿ›  FlxPoint#putWeak(): fixed an issue which could lead to a single point being allocated more than once when weak() is used
    • ๐Ÿ›  FlxVector: fixed radiansBetween() / degreesBetween()
    • โšก๏ธ FlxTypedSpriteGroup: fixed update() order leading to collision issues with members
    • ๐Ÿ›  FlxTypedEmitter: fixed type parameter not being respected (T was always FlxSprite)
    • ๐Ÿฑ FlxAssets#getFileReferences(): fixed the filterExtensions parameter
    • FlxBitmapTextField:
      • fixed issue with width increasing when the text is updated
      • fixed text disappearing after state switches on HTML5
    • ๐Ÿšš FlxAnalog: changed the default value for scrollFactor to (0, 0) and for moves to false
    • FlxGamepad:
      • fixed a bug that would prevent buttons from being updated
      • anyPressed() now also works when the button status is justPressed
    • ๐Ÿ›  FlxTween: fixed a bug when tweening the same field with several tweens + startDelay
    • FlxSubState:
      • fixed calling close() within create()
      • fixed openSubState() not working when close() is called afterwards on the current substate on the same frame