flixel v3.3.5 Release Notes
Release Date: 2014-07-16 // almost 10 years ago-
- FlxTilemap:
- fixed pixelPerfectRender not being respected with FLX_RENDER_TILE
- fixed a crash when trying to create a single-column tilemap
- 0๏ธโฃ FlxCamera: fixed defaultCameras not being reset on state switches
- ๐ FlxPoint#putWeak(): fixed an issue which could lead to a single point being allocated more than once when weak() is used
- ๐ FlxVector: fixed radiansBetween() / degreesBetween()
- โก๏ธ FlxTypedSpriteGroup: fixed update() order leading to collision issues with members
- ๐ FlxTypedEmitter: fixed type parameter not being respected (T was always FlxSprite)
- ๐ฑ FlxAssets#getFileReferences(): fixed the filterExtensions parameter
- FlxBitmapTextField:
- fixed issue with width increasing when the text is updated
- fixed text disappearing after state switches on HTML5
- ๐ FlxAnalog: changed the default value for scrollFactor to (0, 0) and for moves to false
- FlxGamepad:
- fixed a bug that would prevent buttons from being updated
- anyPressed() now also works when the button status is justPressed
- ๐ FlxTween: fixed a bug when tweening the same field with several tweens + startDelay
- FlxSubState:
- fixed calling close() within create()
- fixed openSubState() not working when close() is called afterwards on the current substate on the same frame
- FlxTilemap: