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Latest Version
Avg Release Cycle
462 days
Latest Release
1542 days ago

Changelog History

  • v2.5.1 Changes

    May 03, 2020

    ๐Ÿ›  Mostly a bugfix and stability release.
    Bonus Features:

    • โœ… Optional TEST_PRINTF macro
    • ๐Ÿ‘Œ Improve self-testing procedures.
  • v2.5.0 Changes

    October 30, 2019

    ๐Ÿš€ It's been a LONG time since the last release of Unity. Finally, here it is!

    โšก๏ธ There are too many updates to list here, so some highlights:

    • ๐Ÿ‘ more standards compliant (without giving up on supporting ALL compilers, no matter how quirky)
    • โœ… many more specialized assertions for better test feedback
    • more examples for integrating into your world
    • ๐Ÿ›  many many bugfixes and tweaks
  • v2.4.3 Changes

    November 14, 2017
    • ๐Ÿ‘ Allow suiteSetUp() and suiteTearDown() to be povided as normal C functions
    • ๐Ÿ›  Fix & Expand Greater Than / Less Than assertions for integers
    • โœ… Built-in option to colorize test results
    • ๐Ÿ“š Documentation updates
  • v2.4.2 Changes

    September 12, 2017
    • โœ… Fixed bug in UNTY_TEST_ASSERT_EACH_EQUAL_*
    • ๐Ÿ’… Updated Module Generator to stop changing names when no style given
    • ๐Ÿ–จ Cleanup to custom float printing for accuracy
    • Cleanup incorrect line numbers are partial name matching
    • โฌ‡๏ธ Reduce warnings from using popular function names as variable names
  • v2.4.1 Changes

    April 25, 2017
    • โœ… test runner generator can inject defines as well as headers
    • โž• added a built-in floating point print routine instead of relying on printf
    • โšก๏ธ updated to new coding and naming standard
    • ๐Ÿ“š updated documentation to be markdown instead of pdf
    • ๐Ÿ›  fixed many many little bugs, most of which were supplied by the community (you people are awesome!)
    • coding standard actually enforced in CI
  • v2.4.0 Changes

    October 28, 2016

    ๐Ÿ›  Lots of bugfixes and a concentration on making the scripts more portable and flexible.

  • v2.1.0

    October 03, 2012