Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework
based on QEMU.
Highlight features: - Multi-architectures: Arm, Arm64 (Armv8), M68K, Mips, Sparc, & X86 (include X86_64). - Clean/simple/lightweight/intuitive architecture-neutral API. - Implemented in pure C language, with bindings for Rust, Haskell, Ruby, Python, Java, Go, .NET, Delphi/Pascal & MSVC available. - Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed). - High performance by using Just-In-Time compiler technique. - Support fine-grained instrumentation at various levels. - Thread-safe by design. - Distributed under free software license GPLv2.
Unicorn Engine alternatives and similar libraries
Based on the "Virtual Machines" category
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Unicorn is a lightweight, multi-platform, multi-architecture CPU emulator framework based on QEMU.
Unicorn offers some unparalleled features:
- Multi-architecture: ARM, ARM64 (ARMv8), M68K, MIPS, SPARC, and X86 (16, 32, 64-bit)
- Clean/simple/lightweight/intuitive architecture-neutral API
- Implemented in pure C language, with bindings for Crystal, Clojure, Visual Basic, Perl, Rust, Ruby, Python, Java, .NET, Go, Delphi/Free Pascal, Haskell and Pharo.
- Native support for Windows & *nix (with Mac OSX, Linux, *BSD & Solaris confirmed)
- High performance via Just-In-Time compilation
- Support for fine-grained instrumentation at various levels
- Thread-safety by design
- Distributed under free software license GPLv2
Further information is available at http://www.unicorn-engine.org
This project is released under the [GPL license](COPYING).
Compilation & Docs
See [docs/COMPILE.md](docs/COMPILE.md) file for how to compile and install Unicorn.
More documentation is available in [docs/README.md](docs/README.md).
Contact us via mailing list, email or twitter for any questions.
If you want to contribute, please pick up something from our Github issues.
We also maintain a list of more challenged problems in a TODO list.
[CREDITS.TXT](CREDITS.TXT) records important contributors of our project.
*Note that all licence references and agreements mentioned in the Unicorn Engine README section above are relevant to that project's source code only.