Changelog History
Page 2
-
v0.0.2 Changes
October 22, 2020🔄 Changed
- Default to the native style in the
viewer
, if available. - Changed the name of the common logical pixel unit from
lx
topx
. The less often used physical pixel has now thephx
suffix.
âž• Added
- Add support for more keyboard shortcuts to
TextInput
. - Added a
current_item
toStandardListView
. - API cleanup in sixtyfps-node
🛠Fixed
- Fix occasional hang when navigating in
TextInput
fields with the cursor keys. - Fix access to aliased properties from within
for
andif
expressions. - Fix
ScrollView
being scrollable when it shouldn't. - Fix appearance of natively styled scrollbars.
- Allow converting an object type to another even if it is missing some properties.
- Add missing frame drawing around
ScrollView
. - Fix Clipping in scroll views in WASM builds.
- Fix resizing of
ListView
. - Many more bugfixes
- Default to the native style in the
-
v0.0.1 Changes
October 13, 2020- Initial release.
🚀 [0.0.1]: https://github.com/sixtyfpsui/sixtyfps/releases/tag/v0.0.1 🚀 [0.0.2]: https://github.com/sixtyfpsui/sixtyfps/releases/tag/v0.0.2 🚀 [0.0.3]: https://github.com/sixtyfpsui/sixtyfps/releases/tag/v0.0.3 🚀 [0.0.4]: https://github.com/sixtyfpsui/sixtyfps/releases/tag/v0.0.4 🚀 [0.0.5]: https://github.com/sixtyfpsui/sixtyfps/releases/tag/v0.0.5 🚀 [0.0.6]: https://github.com/sixtyfpsui/sixtyfps/releases/tag/v0.0.6 🚀 [0.1.0]: https://github.com/sixtyfpsui/sixtyfps/releases/tag/v0.1.0 🚀 [0.1.1]: https://github.com/sixtyfpsui/sixtyfps/releases/tag/v0.1.1 🚀 [0.1.2]: https://github.com/sixtyfpsui/sixtyfps/releases/tag/v0.1.2 🚀 [0.1.3]: https://github.com/sixtyfpsui/sixtyfps/releases/tag/v0.1.3 🚀 [0.1.4]: https://github.com/sixtyfpsui/sixtyfps/releases/tag/v0.1.4 🚀 [0.1.5]: https://github.com/sixtyfpsui/sixtyfps/releases/tag/v0.1.5