Description
Here, we use the term "serialization" to mean the reversible deconstruction of an arbitrary set of C++ data structures to a sequence of bytes. Such a system can be used to reconstitute an equivalent structure in another program context. Depending on the context, this might used implement object persistence, remote parameter passing or other facility. In this system we use the term "archive" to refer to a specific rendering of this stream of bytes. This could be a file of binary data, text data, XML, or some other created by the user of this library.
Boost.Serialization alternatives and similar libraries
Based on the "Serialization" category.
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Magic Enum C++
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code -
Bond
DISCONTINUED. Bond was a cross-platform framework for working with schematized data. The open-source project ended on March 31, 2025. -
Nameof C++
Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum -
Simple C++ Serialization & Reflection.
Cista is a simple, high-performance, zero-copy C++ serialization & reflection library. -
cppcodec
Header-only C++11 library to encode/decode base64, base64url, base32, base32hex and hex (a.k.a. base16) as specified in RFC 4648, plus Crockford's base32. MIT licensed with consistent, flexible API.
InfluxDB high-performance time series database

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