Panda3D v1.9.2 Release Notes
Release Date: 2016-12-25 // over 7 years ago-
🛠 This is a minor bugfix release, fixing a few minor issues that
🚀 remained in the 1.9.1 release, including:- 🛠 Fix compile errors with more recent versions of ffmpeg
- 🏁 Include .lib files for pyd modules in Windows SDK
- 0️⃣ packp3d now recognizes default egg-object-type definitions
- 🛠 Fix issues with sphere-into-box and box-into-sphere collisions
- Texture VRAM usage is now correctly reported by pstats
- 👌 Support for reading BMP files with alpha channel
- 🛠 Fix OpenGL crashes in very ancient OpenGL versions
- 🛠 Fix rare compile issues and crashes with esoteric Python set-ups
- 🛠 Fix crash when extracting texture that's not a multiple of 4 bytes
- Work around buggy NVIDIA driver that reports main* shader inputs
- ➕ Add version of transform_vertices that accepts a SparseArray
- Clamp shininess to 0 to avoid GL error when shininess < 0
- 🛠 Fix various bugs in RopeNode and NurbsCurveEvaluator
- 🛠 Fix clock-mode Config.prc settings
- NodePath render_mode setters no longer reset wireframe color
- 🛠 Fix constant reloading of texture when gl-ignore-mipmaps is set
- 🚀 BamReader now releases the GIL (so it can be used threaded)
- 🛠 Fix AttributeError in direct.stdpy.threading module