Panda3D v1.9.2 Release Notes

Release Date: 2016-12-25 // over 7 years ago
  • 🛠 This is a minor bugfix release, fixing a few minor issues that
    🚀 remained in the 1.9.1 release, including:

    • 🛠 Fix compile errors with more recent versions of ffmpeg
    • 🏁 Include .lib files for pyd modules in Windows SDK
    • 0️⃣ packp3d now recognizes default egg-object-type definitions
    • 🛠 Fix issues with sphere-into-box and box-into-sphere collisions
    • Texture VRAM usage is now correctly reported by pstats
    • 👌 Support for reading BMP files with alpha channel
    • 🛠 Fix OpenGL crashes in very ancient OpenGL versions
    • 🛠 Fix rare compile issues and crashes with esoteric Python set-ups
    • 🛠 Fix crash when extracting texture that's not a multiple of 4 bytes
    • Work around buggy NVIDIA driver that reports main* shader inputs
    • ➕ Add version of transform_vertices that accepts a SparseArray
    • Clamp shininess to 0 to avoid GL error when shininess < 0
    • 🛠 Fix various bugs in RopeNode and NurbsCurveEvaluator
    • 🛠 Fix clock-mode Config.prc settings
    • NodePath render_mode setters no longer reset wireframe color
    • 🛠 Fix constant reloading of texture when gl-ignore-mipmaps is set
    • 🚀 BamReader now releases the GIL (so it can be used threaded)
    • 🛠 Fix AttributeError in direct.stdpy.threading module