Ogre 3D v14.5.2 Release Notes

Release Date: 2026-01-31 // 6 months ago
    • Main

      • Entity - only call computeBoneBoundingRadius() if enabling
      • Mesh - copy GPU buffer if necessary to calculate bone radius
    • CMake

      • Android - align libraries to 16k
      • update Android project templates
      • Update Freetype version to 2.14.1 (#3574)
      • update to assimp 6.0.3
    • Bites: Android - fix touch offset with hidden navbar

    • RTSS: CookTorrance - fix double gamma on ambient colour

    • ๐Ÿ”Œ Plugins: Assimp

      • fix MR map key for recent assimp
      • workaround webp extension mapping
    • ๐Ÿ‘ GLSupport

      • Android - respect gamma param
      • Android - sync options with config dialog
      • Win32 - describe selected format like on EGL
      • Win32 - use wglChoosePixelFormat when possible
    • GL: HardwareBuffer - make shadow buffer if requested

    • GLES2

      • make sure srgb format is colour renderable
      • Texture - make sure we can generate mipmaps with gamma
    • D3D11: respect auto mip generation

    • Samples: fix texture array sample on GLES


Previous changes from v14.5.1

  • ๐Ÿš‘ hotfix for python bindings

    • โ†ช Bites: TrayManager - workaround issue with SWIG 4.4
    • ๐Ÿ“„ Docs
      • Manual - improve Instancing documentation
      • update StaticGeometry documentation