Ogre 3D v14.5.2 Release Notes
Release Date: 2026-01-31 // 6 months ago-
Main
- Entity - only call computeBoneBoundingRadius() if enabling
- Mesh - copy GPU buffer if necessary to calculate bone radius
CMake
- Android - align libraries to 16k
- update Android project templates
- Update Freetype version to 2.14.1 (#3574)
- update to assimp 6.0.3
Bites: Android - fix touch offset with hidden navbar
RTSS: CookTorrance - fix double gamma on ambient colour
๐ Plugins: Assimp
- fix MR map key for recent assimp
- workaround webp extension mapping
๐ GLSupport
- Android - respect gamma param
- Android - sync options with config dialog
- Win32 - describe selected format like on EGL
- Win32 - use wglChoosePixelFormat when possible
GL: HardwareBuffer - make shadow buffer if requested
GLES2
- make sure srgb format is colour renderable
- Texture - make sure we can generate mipmaps with gamma
D3D11: respect auto mip generation
Samples: fix texture array sample on GLES
Previous changes from v14.5.1
-
๐ hotfix for python bindings
- โช Bites: TrayManager - workaround issue with SWIG 4.4
- ๐ Docs
- Manual - improve Instancing documentation
- update StaticGeometry documentation