Ogre 3D v1.12.1 Release Notes
Release Date: 2019-06-25 // almost 5 years ago-
- Main
- add optimized PF_R8 scaling & conversion
- add overloads for MaterialPtr ManualObject
- improve Singleton documentation
- properly export RenderOperation
- Texture - also unset TU_AUTOMIPMAP when mNumMipmaps == 0
- update SSE2NEON to fix softwareVertexSkinning
- use general softwareVertexSkinning implementation instead of NEON
- Add missing nullptr_t constructor for SharedPtr
- Do not replace existing entries in ResourceGroup index
- use std::map::emplace instead of std::map::insert to simplify code
- OgreETCCodec: KTX container: add support for a subset of ASTC textures
- OgrePixelFormat: fix obvious typo in computing astc_slice_size()
- XMLConverter
- do not attempt to create "" named materials
- use Listener to keep material references for mesh2xml
- CMake
- Android - fix installation of core resources
- Android - port build to gradle
- ๐ SWIG: export VertexElementList and ignore some deprecated stuff
- Overlay
- fix TextArea Font and material change
- Add _setMaterial method to Font
- Bites: Trays - allow interacting with widgets using the system cursor
- Terrain: use material group for composite map
- D3D11: Replaced the use of getCustomAttribute() methods by new D3D11RenderTarget interface (#1212)
- D3D9: fix uninitialised memory in lighting
- ๐ GLSupport: [OSX] Avoid leaking and over releasing of mGLContext and mGLPixelFormat - always store retained, always release. Initialize mGLPixelFormat in externalGLContext case too. Cleanup.
- GL3+
- correct building shader programs when compute shader is present
- Make GLSL part of GL3Plus private implementation (#1188)
- GLES2: fix PixelFormat assert and compilation with GLStateCache
- GLES2/ GL3+: use compile time assert in PixelFormat
- RTSS: add missing forward declare
Samples
- AndroidJNI - properly request Camera permissions
- correct path for AndroidJNI samples
โ Test correct resource location priority
๐ Docs:
- clarify light-related SceneManager comments
- improve documentation of ManualResourceLoader
- improve RTSS documentation
- update building instructions for android
- Main