Description
NanoGUI is a minimalistic cross-platform widget library for OpenGL 3.x or higher. It supports automatic layout generation, stateful C++11 lambdas callbacks, a variety of useful widget types and Retina-capable rendering on Apple devices thanks to NanoVG by Mikko Mononen. Python bindings of all functionality are provided using pybind11.
NanoGUI alternatives and similar libraries
Based on the "GUI" category.
Alternatively, view NanoGUI alternatives based on common mentions on social networks and blogs.
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libui
Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports. [MIT] -
webview
Tiny cross-platform webview library for C/C++/Golang. Uses WebKit (Gtk/Cocoa) and MSHTML (Windows) -
wxWidgets
A C++ library that lets developers create applications for Windows, Mac OS X, Linux and other platforms with a single code base. [Own LGPL] -
GacUI
GPU Accelerated C++ User Interface, with WYSIWYG developing tools, XML supports, built-in data binding and MVVM features. [Ms-PL] -
Sciter
Sciter is an embeddable HTML/CSS/scripting engine aimed to be used as an UI layer of modern desktop applications. [Free/Commercial] -
PDCurses
Public domain curses library with both source code and pre-compiled library available. [PublicDomain] -
copperspice
CopperSpice is of a set of C++ libraries used to develop cross-platform software applications. -
Turbo Vision
A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support. -
QwtPlot3D
A feature-rich Qt/OpenGL-based C++ programming library, providing essentially a bunch of 3D-widgets. [zlib]
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