MyGUI v2.1 Release Notes

Release Date: 2014-08-19 // over 6 years ago

  • ------------------------- Version 3.2.1 ------------------------

    -- Core --

    • ➕ Added events to clipboard manager: eventClipboardRequested, eventClipboardChanged.
    • ➕ Added API access to child LayerNodes.
    • ➕ Added pointer to ControllerItem in all controller events.
    • Key focus will be reset when the key focus widget is hidden.
    • 🛠 Fixed incorrectly detecting double click when clicking on different widgets.
    • 🛠 Fixed a memory leak when creating or changing widgets in several cases.
    • 🛠 Fixed a lot of warnings from cppcheck.
    • 🛠 Other minor fixes.
    • Remove possibility to compile without std::typeinfo (no longer needed for android, MYGUI_RTTI_DISABLE_TYPE_INFO option removed).
    • ✂ Remove -msse from compiler flags.

    -- Widgets --

    • ➕ Added Depth property for child widgets, that can be used for rendering order.
    • ➕ Added eventChangeCoord event.
    • 🛠 Fixed Enabled property not being inherited from parent widgets.
    • ListBox: Added eventNotifyItem for key or mouse press on item widgets.
    • ListBox: Added getWidgetByIndex public API to allow item widget access from outside.
    • 🛠 EditBox: Fixed several keyboard shortcuts (such as copy & paste) not working when key and text events are injected separately by the user.
    • ImageBox: Added getImageSize method.
    • ScrollBar: Added WheelPage property for mouse wheel scroll step.

    -- SubWidgets --

    • 👀 PolygonalSkin: Added stroke support for drawing dashed lines (can be seen in UnitTest_Spline).
    • RotatingSkin: Added properties to skin XML.

    -- Resources --

    • ResourceTrueTypeFont: Added Distance parameter for margin between glyphs in generated font texture.
    • ResourceImageSet, ResourceTrueTypeFont: Added public API to allow creating in code rather than from XML.
    • 👍 ResourceManualFont: Added support to set glyph size separately rather than deriving it from image coordinates.

    -- Skins --

    • ➕ Added Dark skin (used by default in Tools).
    • ➕ Added Black skin.
    • ⚡️ Minor updates to other skins.

    -- Tools --

    • Significant improvements to LayoutEditor, FontEditor, ImageEditor and SkinEditor.

    -- Demos --

    • ⚡️ Minor updates to several demos.

    -- ✅ UnitTests --

    • ➕ Added DataInfoTest.

    -- Platforms --

    • ➕ Added Dummy platform.
    • 🛠 Various fixes for DirectX11 platform.
    • ♻️ Slightly refactored OpenGL platform.
    • ➕ Added DataMemoryStream class.

    -- Other --

    • ⚡️ Updated C# wrapper.
    • Switched from LGPL to MIT license.
    • 📚 Documentation improvements.