MonoGame v2.1 Release Notes
Release Date: 2011-10-28 // over 12 years ago-
๐ Features
- Content Manager rewritten to use partial classes and implementation of cached assets that are loaded. Greatly improves memory footprint.
- Experimental support for GamePads and Joysticks. Enhancements will be coming to integrate better for developers.
- ContentReader improvements across the board.
- Improved support for XACT audio.
- StarterKits VectorRumble.
iOS
- Gesture support has been improved.
- Better support for portrait to landscape rotations.
- Fixed a rendering bug related to upsidedown portrait mode.
- Better WaveBank support.
- The Guide functionality is only available in iOS, for this release.
Android
- Updated to support Mono for Android 4.0.
- Improvements to the Orientation Support.
- Changed Sound system to use SoundPool.
- Added Tap and DoubleTap Gesture Support.
๐ MacOS X
- A lot of enhancements and fixes for Full Screen and Windowed control.
- Cursor support fixed for IsMouseVisible.
- Implementation of IsActive property and the events Activated and Deactivated.
- First steps of DrawPrimitives, DrawUserPrimitives, DrawIndexedPrimitives.
- Better WaveBank support.
- Support for ApplyChanges() and setting the backbuffer and viewport sizes correctly.
๐ง Linux
- All new implementation which share quite a bit of code between MacOS X and Windows.
- Added shader support via the Effects class.
๐ Windows
- All new implementation which shares quite a bit of code between MacOS and Linux.