MonoGame v2.1 Release Notes

Release Date: 2011-10-28 // over 12 years ago
  • ๐Ÿ”‹ Features

    • Content Manager rewritten to use partial classes and implementation of cached assets that are loaded. Greatly improves memory footprint.
    • Experimental support for GamePads and Joysticks. Enhancements will be coming to integrate better for developers.
    • ContentReader improvements across the board.
    • Improved support for XACT audio.
    • StarterKits VectorRumble.

    iOS

    • Gesture support has been improved.
    • Better support for portrait to landscape rotations.
    • Fixed a rendering bug related to upsidedown portrait mode.
    • Better WaveBank support.
    • The Guide functionality is only available in iOS, for this release.

    Android

    • Updated to support Mono for Android 4.0.
    • Improvements to the Orientation Support.
    • Changed Sound system to use SoundPool.
    • Added Tap and DoubleTap Gesture Support.

    ๐ŸŽ MacOS X

    • A lot of enhancements and fixes for Full Screen and Windowed control.
    • Cursor support fixed for IsMouseVisible.
    • Implementation of IsActive property and the events Activated and Deactivated.
    • First steps of DrawPrimitives, DrawUserPrimitives, DrawIndexedPrimitives.
    • Better WaveBank support.
    • Support for ApplyChanges() and setting the backbuffer and viewport sizes correctly.

    ๐Ÿง Linux

    • All new implementation which share quite a bit of code between MacOS X and Windows.
    • Added shader support via the Effects class.

    ๐Ÿ Windows

    • All new implementation which shares quite a bit of code between MacOS and Linux.