KlayGE v4.15 Release Notes
Release Date: 2019-07-01 // over 4 years ago-
The highlighted features of KlayGE 4.15 are:
๐ Improvements in engine
- Switch to complete entity-component-system architecture.
- Separated shader stage objects.
- ๐ Multi-threaded shader compiling to improve the loading performance.
- โ Integrate DoF effect into deferred rendering framework.
- ๐ Improved PBR material system.
- Predefined cbuffer to reduce rendering overhead.
- ๐ Better high-DPI handling.
๐ Improvements in engineering
- ๐ One unified CMake project for higher building performance.
- More 3rd party libraries are managed by git.
- ๐ Enable to use Ninja to speed up building.
- Introduce in more 3rd party libraries, such as zlib, openal-soft, etc.
- ๐ Use clang-format to re-enforce the coding standard.
- ๐ VS2019 support.
Others
- ๐ Bug fixes.
- ๐ Better compatibility to Intel GPUs.