All Versions
13
Latest Version
1.4
Avg Release Cycle
72 days
Latest Release
921 days ago

Changelog History
Page 2

  • v0.3.0-delta1 Changes

    November 21, 2019

    GLSL now compiles to SPIR-V.
    You can use #include in shader sources.
    OpenGL Texture Views can be created.
    Multibind finally used.

    Most loaders and writers don't work (only PNG loader does) and the scene namespace is non functional.

  • v0.3.0-beta1 Changes

    April 11, 2019

    ⚠ WARNING: THE PROJECTION CLIP-SPACE IS NOW IDENTICAL TO VULKAN'S !

    Plus stuff to make VS 2019 work with our template code.

  • v0.3.0-alpha13 Changes

    February 22, 2019

    When Pool Address Allocator was being resized it lost some data and pointers