IrrlichtBAW v0.3.0-delta1 Release Notes
Release Date: 2019-11-21 // over 4 years ago-
GLSL now compiles to SPIR-V.
You can use#include
in shader sources.
OpenGL Texture Views can be created.
Multibind finally used.Most loaders and writers don't work (only PNG loader does) and the
scene
namespace is non functional.