Godot v3.2.3-stable Release NotesRelease Date: 2020-09-17 // about 1 year ago
Godot 3.2.3 keeps making the 3.2 branch better suited for production use, with a wide range of bugfixes, both for recent regressions in 3.2.2 and older issues. There's also a new
.csprojformat for C# projects which should be better suited to the current .NET ecosystem.
➕ Additionally, contributors improved usability, documentation and translations.
Previous changes from v3.2.2-stable
Godot 3.2.2 improves upon the previous 3.2.1 release by adding a number of big features, such as C# support on iOS, 2D batching for the GLES2 renderer, a new plugin system for Android, and DTLS support in the networking stack.
📚 Contributors also fixed numerous bugs, and improved usability, documentation and translations.