GamePlay alternatives and similar libraries
Based on the "Game Engine" category.
Alternatively, view GamePlay alternatives based on common mentions on social networks and blogs.
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Cocos2d-x
A multi-platform framework for building 2d games, interactive books, demos and other graphical applications. [Commercial?] -
Torque3D
An open-source C++ engine built for 3D game development. [MIT] website -
Torque2D
An open-source and cross-platform C++ engine built for 2D game development. [MIT] website -
Panda3D
A game engine, a framework for 3D rendering and game development for Python and C++ programs. [Modified BSD] website -
Spring RTS game engine
A powerful free cross-platform RTS engine -
Polycode
A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] website -
KlayGE
a cross-platform open source game engine with plugin-based architecture. [GPLv2] website -
The MOAI Multi-platform Game Engine
This is the development repo of Moai SDK. Current, but not necessarily tested or stable. -
Allegro
A cross-platform library mainly aimed for video games and multimedia programming. [zlib] -
squirrel
Squirrel is a high level imperative, object-oriented programming language -
Wolf Engine
The Wolf is a comprehensive set of C++ open source libraries for rendering -
Grit
Community project to build a free game engine for implementing open world 3D games. [MIT]
Scout APM - Leading-edge performance monitoring starting at $39/month
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README
GamePlay v3.0.0
GamePlay is an open-source, cross-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games.
Supported Platforms
License
Open-source under Apache 2.0 license.
Bug Reporting
Please log bugs under Issues on github.
Disclaimer
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*Note that all licence references and agreements mentioned in the GamePlay README section above
are relevant to that project's source code only.