GamePlay alternatives and similar libraries
Based on the "Game Engine" category.
Alternatively, view GamePlay alternatives based on common mentions on social networks and blogs.
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Cocos2d-x
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x. -
Panda3D
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU -
CRYENGINE
DISCONTINUED. CRYENGINE is a powerful real-time game development platform created by Crytek. -
Spring RTS game engine
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/ -
Amazon Lumberyard
DISCONTINUED. Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch โ with full source. -
Axmol Engine
Axmol Engine โ A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0) -
Wolf Engine
DISCONTINUED. The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
SaaSHub - Software Alternatives and Reviews
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
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README
GamePlay v3.0.0
GamePlay is an open-source, cross-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games.
Supported Platforms
License
Open-source under Apache 2.0 license.
Bug Reporting
Please log bugs under Issues on github.
Disclaimer
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*Note that all licence references and agreements mentioned in the GamePlay README section above
are relevant to that project's source code only.