flixel v3.0.2 Release Notes

Release Date: 2013-12-20 // over 10 years ago
    • FlxTilemap: Region size checks added to fix a bug
    • FlxSprite.setColorTransformation() added
    • FlxAngle.getAngle(): Round parameter added
    • 0๏ธโƒฃ FlxPreloader: Workaround for issue in Chrome, enabled by default again
    • FlxCollision.pixelPerfectCheck(): Now correctly works with rotated sprites
    • ๐Ÿ’… FlxSpriteUtil drawing functions: Support for RGBA colors, new lineStyle param
    • ๐Ÿ‘€ MouseEventManager: Fix pixel-perfect checks for touchscreens
    • FlxSpriteGroup: Get rid of motion variable (velocity etc) overrides to fix a bug with FlxPath, add width and height getters
    • ๐Ÿ‘ Basic HTML5 gamepad support (Chrome and Opera)
    • ๐Ÿ‘ FlxG.android added (supports the back and menu keys for now)
    • FlxGame constructor: Added StartFullscreen param for desktop targets
    • FlxTypedGroup: Added iterators / iterator(), forEach(), forEachAlive(), forEachDead(), forEachExists()
    • FlxColorTween now accepts FlxSprite as a parameter and it will change its color automatically
    • QuadPath doesn't generate control points anymore