flixel v3.0.2 Release Notes
Release Date: 2013-12-20 // over 10 years ago-
- FlxTilemap: Region size checks added to fix a bug
- FlxSprite.setColorTransformation() added
- FlxAngle.getAngle(): Round parameter added
- 0๏ธโฃ FlxPreloader: Workaround for issue in Chrome, enabled by default again
- FlxCollision.pixelPerfectCheck(): Now correctly works with rotated sprites
- ๐ FlxSpriteUtil drawing functions: Support for RGBA colors, new lineStyle param
- ๐ MouseEventManager: Fix pixel-perfect checks for touchscreens
- FlxSpriteGroup: Get rid of motion variable (velocity etc) overrides to fix a bug with FlxPath, add width and height getters
- ๐ Basic HTML5 gamepad support (Chrome and Opera)
- ๐ FlxG.android added (supports the back and menu keys for now)
- FlxGame constructor: Added StartFullscreen param for desktop targets
- FlxTypedGroup: Added iterators / iterator(), forEach(), forEachAlive(), forEachDead(), forEachExists()
- FlxColorTween now accepts FlxSprite as a parameter and it will change its color automatically
- QuadPath doesn't generate control points anymore