flixel v1.07 Release Notes
Release Date: 2012-11-13 // over 11 years ago-
- ๐ New layer system for cpp and neko targets. See https://github.com/Beeblerox/HaxeFlixel/wiki/Introduction-in-layer-system-%5BEN%5D
- ๐ Fixed draw position round issue for cpp and neko targets. It uses less math methods and more accurate now.
- โ Added drawTiles() counter in debugger output (on cpp and neko targets).
- โ Added BACKWARD and PINGPONG tween types. Thanks @devolonter!
- โ Added cancel() method to FlxTween
- โ Added initial support for html5 target. But it's very-very slow
- โ Added NestedSprite addon. It is some sort of display object container, a very limited one, but powerfull enough (it's not in finished state right now but usable).
- โ Added FlxTrail class (thanks @crazysam)
- ๐ Fixed ZoomCamera addon class
- ๐ Change FlxEmitter behavior, so it can kill itself when all particles are dead
- ๐ Fixed FlxCollision plugin, so all of it's method are working on flash, cpp and neko targets
- โ Added FlxGamePad and FlxAnalog controls (initial state). Thanks to WingEraser for his Flixel-Android port (I took them from there).
- ๐ Lots of small fixes, changes and tweaks (thanks to Samuel Batista aka crazysam and @FlixelCommunity)