Description
ClanLib is a cross platform toolkit library with a primary focus on game creation. The library is Open Source and free for commercial use, under the ClanLib License
ClanLib alternatives and similar libraries
Based on the "Game Engine" category.
Alternatively, view ClanLib alternatives based on common mentions on social networks and blogs.
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Cocos2d-x
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x. -
Panda3D
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU -
Spring RTS game engine
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Amazon Lumberyard
Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch โ with full source. -
Axmol Engine
Axmol Engine โ A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0) -
Wolf Engine
The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
WorkOS - The modern identity platform for B2B SaaS
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
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README
ClanLib
ClanLib is a cross platform toolkit library with a primary focus on game creation. The library is Open Source and free for commercial use, under the ClanLib License
Documentation
The documentation can be found in Documentation folder. To view the complete official documentation, including the API you may use doxygen to build it. On Linux, type 'make docs' after running configure. On Windows, point doxygen to clanlib.doxygen in the Documentation folder.
Feature List
- Very liberal zlib style [License][license]
- Fully Supports Windows, Mac OS X and Linux
- Partial support for mobile platforms
- OpenGL and Direct3D render targets
- High-performant shader based render architecture
- High level 2D graphics with fonts, sprites and animations
- Network library with game interfaces
- Sound supporting wav and ogg-vorbis
- UI supporting Flexbox positioning and CSS layouts
- Basic cross platform runtime (threading, file I/O, XML/DOM, etc.)
- Template based signal library (type-safe callbacks)
- Integrated resource management
- No support libraries required for the Microsoft build
*Note that all licence references and agreements mentioned in the ClanLib README section above
are relevant to that project's source code only.